This project is complete. Contributions closed on 2026-11-02. The rebuilt source code is at github.com/momusdigital/fnv_decomp (you still need your own copy of the game). Next: Fallout 3, now open at f3decomp.com; your account carried over.
★ 100% · byte for byte · source released ★

We did it.

Every in-scope function of the game — 70,611 functions, 11,537,067 bytes — was rewritten in C++ by this community and compiles to machine code identical to the shipped executable. The complete source is now public.

Thank you to everyone who claimed a function, ran a lane, reported a bug or just watched the numbers climb. This is yours.

Read the source on GitHub →
github.com/momusdigital/fnv_decomp
Reconstruction report · Fallout: New Vegas PC 1.4.0.525 · MSVC 2008 SP1

Rebuilding the game, one byte at a time

Every function counted here was rewritten in C++, compiled with the original 2008 compiler, and accepted only when its machine code came out byte-identical to the shipped game. This is the project’s final report.

TREND day by day, US Central

Bytes matched, cumulative

Functions matched, cumulative

New bytes per day, by model family

SQUAD every match, by the model that wrote it

Bytes matched by model or tool (KB)

All matches

Model or toolFunctionsKBShare

COST dollars, credits and subscriptions

Tokens by source (millions)

Token ledger

SourceInputOutputCached share

LOG milestones